Pros: As a Game Developer, the hybrid model in the London office is pretty good. We get WFH days which helps with personal stuff. They really try to give you decent PTO, which is a plus for work-life balance in the mobile gaming industry.
Cons: Sometimes, when we're close to a hypercasual game launch, the hours really ramp up. It's not constant crunch, but you can definitely feel the pressure in the gaming industry when deadlines hit.
Advice to Management: Try to buffer release schedules better to avoid last-minute long hours for the development teams. It would help with consistency.
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